Learn the differences between FlagSync’s client-side and server-side SDKs.
page_load_time
or button clicks, ensuring comprehensive data collection.
Client-side SDKs require a user context at initialization.
Server-side SDKs initialize without one.
Client-side SDKs evaluate on FlagSync’s servers and send key-value pairs for the user to the client.
Server-side SDKs fetch full rulesets from FlagSync and evaluate locally at runtime.